Silent Hill Slot
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- In fact, a Silent Hill slot machine was just announced, and a Silent Hill ebook was released just a few years ago. However, there is no indication that a proper new Silent Hill video game is in.
- Pachislot cabinet Silent Hill, also referred to as Pachislot Silent Hill, is a pachislot game released in Japan in 2015. The game mainly follows the plot of Silent Hill 2 and features new content.
「サイレントヒル」 が、純増3.0枚のアクセルAT最終形として、ついに完成。「最恐×最強」 のパチスロ、ここに登場. Since then, Konami has barely even acknowledged Silent Hill as a brand — a skin in Super Bomberman R, and a deluge of merchandise, but no games. Well, there was the 2014 pachislot machine, which fans have lamented over.
It’s been almost seven years since the last Silent Hill game, Book of Memories, if you can believe that. Of course, we did have P.T. in that interim, but that only sort of counts and isn’t even accessible anymore, so hey. Since then, Konami has barely even acknowledged Silent Hill as a brand — a skin in Super Bomberman R, and a deluge of merchandise, but no games. Well, there was the 2014 pachislot machine, which fans have lamented over. Every once in a while some little pocket of hope bubbles up from the depths, Konami filed a trademark for Silent Hill in Canada back in August and that got lots of people cocking an eyebrow in feigned restraint. But no, there will never be another console-based, story-driven Silent Hill game ever again, and as if to remind you of that, Konami has unveiled their newest entry into the series — Silent Hill: Escape.
This will evidently be part of Konami’s presentation at a Las Vegas gaming expo later this month, and Konami’s almost comical (if it wasn’t so depressing) line about the “experience” just fills my heart with something akin to disdain. Executive vice president and chief commercial officer at Konami Gaming, Tom Jingoli, had this to say:
“Konami’s aim is empowering operators with exceptional entertainment to reach and engage today’s players and beyond. We are actively leveraging a combination of top technology, talent, design, and development to deliver a host of new products at this year’s event, through the immediate years to come.
This cabinet is a striking combination of sleek entertainment, premium packaging, and player comfort, backed by a rich library of original titles. Everything, including its shape, screens, betting surface, and available merchandising, has been engineered to maximize both player experience and operational results. This latest cabinet is a first glimpse at great things to come from Konami.”
While all we have is this one photo, I really do love the “leveraging a combination of top technology, talent, design, and development” when this machine appears to just be using old assets from 2012’s Downpour. I assume it will most likely be like the 2015 Silent Hill pachislot, which used a combination of old footage from Silent Hill 2 and new action footage using that game’s characters. The use of “backed by a rich library of original titles” might indicate that elements will be pulled from across the brand though. The image shown might just be a “work in progress” design. But hey, if you’re a Western fan, you’ll get the chance to play this time around as it’s coming here! It probably doesn’t have anything to do with pachinko machines getting heavy regulations in Japan, so have at it, friends! I’m sure you’ll be seeing this in your restless dreams.
[Source] via The Nerd Stash
These innovations in “gaming” have little respect to pay to the video game roots they were founded upon and flourished from.
By Chris Morse
If you came of age during the horror gaming boom of the late ‘90s and early 2000s, you might have taken part in your fair share of Resident Evil vs. Silent Hill debates. While the civilized among the community might have loved both franchises on their own merits, the iconic survival horror jump scares of Resident Evil and the twisted psychological horror of Silent Hill alike, there were plenty of us who dared to say we had a favorite franchise and weren’t afraid to pick a side. Today, it’s kind of an easy choice.
While Capcom is undergoing quite the resurgence since redefining its flagship horror experience with Resident Evil 7 and following that up with a fantastic remake of a beloved title from its earlier library, Konami is appealing to its shareholders and investors with… a Silent Hill slot machine. This is definitely some exciting news for the droves of elderly casino-goers who will pour hundreds (or thousands) of dollars into the machine without ever really knowing what the property is.
Sure, it’s occasionally fun to come across a slot machine of a recognizable branding, but seeing the company tout the excitements and innovations of this product in the industry of gaming induces a mighty groan. Even in a space plagued with loot boxes and microtransactions, some models more ethical than others, there’s something to be said about slapping a Silent Hill coat of paint on a slot machine and calling it engaging, “exceptional entertainment.” The only engagement players of these cabinets care about is the addictive prospect of the machine spitting out that coveted payday of returning more money than was put in. That’s the one thrill at the center of the entire casino experience.
All games are made to make money at the end of the day, but creatives in the entertainment side of the industry are striving to create genuine excitement, engagement, and narrative experiences for its players. As has been known for a few years now, Konami has knowingly left that side of its business behind, instead focusing on more profitable markets such as slot machines and mobile games. However, it’s still quite the stinger to see nothing done with the Silent Hill IP except this. The same goes for the legendary Castlevania and Metal Gear franchises.
On the other hand, Capcom is doing better than ever on the home gaming side and also has the financials to back it up. In the same year, the company has renewed mainstream interest in two of its major properties, Resident Evil and Devil May Cry, all while boasting huge numbers with Monster Hunter: World and taking on an active role in esports through its fighting games.
The casino industry might be more lucrative for Konami these days, but Capcom is taking home all of the acclaim in the space of video gaming, even after its stumbles with Resident Evil 6 and other mediocre spinoffs. It’s a case study in how to right the ship after years of moving in the wrong direction.
Konami, on the other hand, has pivoted far away from its legacy, leaving fans of its legendary properties little more than a laughable Silent Hill slot machine to be excited about in 2019 and beyond. It might be better for the company’s bottom line, but it’s harder to imagine a sadder state of affairs than this.
It looks like Resident Evil won the great horror gaming debate after all.
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